Traveler's Dream
Dostępne na wersjach Minecraft
[1.12.2]Kategorie modów
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darsenia
Opis moda
Smooth and contrasting landscape, very realistic, but still minecrafty features-all is here to delight your eyes! Are you ready to explore the world of travelers dreams? Travelers Dream (I will call it TD for convenience) is a preset for random world generation, made using the Open Terrain Generator mod. To use TD, you will need to have OTG mod installed. The mod is required. If you decide to use OTG v8+, install the Biome Colorizer mod as well to make biomes look as intended! *Travelers Dream was made using OTG v6, it isn't looking as intended with the newest OTG v8+ without the Biome Colorizer mod. It's better to use OTG v6 if possible. Download OTG Download Biome Colorizer Compact Version with much more free IDs! There were a lot of complaints about too few free biome IDs, so I decided to make a compact edition of the preset. I did my best to save the visual part of biomes and free as much IDs as possible. About 40 biome IDs were made free! Now you can have about 80 free IDs for other mods, which is enough for several big mods at once that add biomes to other dimensions! Remember, biomes from other mods will not spawn in the overworld! Try not to use overworld biome mods, if you don't 100% need blocks from them. Also: JEID is not working with OTG! (I'm not 100% sure, but it doesn't work for me and some other people at all) Now finding biomes with the Nature Compass is harder. Much more biomes are virtual. I'm not going to make any more biomes virtual, this will ruin the visual climate differences, tags system, biome colors completely! However, in the future, there will be a crossover version of Travelers Dream and my work-in-progress mod that will add tons of saplings, wood, planks, flowers, herbs, decorations, etc. This will help to free new large portions of IDs! I hope you will enjoy the game;) Installation: Client: Place the downloaded .jar files of Travelers Dream and OTG into the mods folder. Server: Place the downloaded .jar files of Travelers Dream and OTG into the server mods folder. Delete old worlds folders if they exist. In server.properties file edit lines: level-type=OTG level-name=TravelersDream(since v1.5) compact version: level-name=TravelersDreamCompact before v1.5- level-name=TravelersDream How to add biomes from other mods into the OTG world? (for OTG v8.3) P.S. Every particular mod will require some knowledge about that mod biome properties, mobs spawning, etc. Every mod acts a bit different when it comes to worldgen. This guide is an example and contains information about basic steps. Firstly, it's better to install the TellMe mod. It is a very useful mod that will help to get registry names and other needed information. This guide explains how to add the Vampire Forest from the Vampirism mod into the Travelers Dream Preset. Firstly: Start a world with TD, TellMe, and Vampirism installed. Execute commands: /tellme dump biomes and /tellme dump entities. Data dumps will be in the Tellme folder inside the config folder. 1) Go to modsOpenTerrainGeneratorworldsTravelersDreamCompact (or ThaumicTravelersDreamCompact if you use it). Open WorldConfig.ini with Notepad++/Kate in Linux (or other good text program). Find biome groups and write the name of our future biome in some groups (where you want it to appear): name: Vampire Forest This will add our future biome to the worldgen. 2) Go to modsOpenTerrainGeneratorworldsTravelersDreamCompactWorldBiomes (or ThaumicTravelersDreamCompact if you use it). Choose the biome you want to see as terrain base, e.g. Forest. Make a copy of this .bc file and name it Vampire Forest. Open the Vampire Forest.bc. Place selected lines here and there: lines: ReplaceToBiomeName: vampirism:vampireforest Biome Dict Id: vampirism:vampireforest Inherit Mobs Biome Name: vampirism:vampireforest NOTE: This is a registry name for the Vampirism biome. To find the needed biome registry name, look at the TellMe biome dump. This will make OTG Vampire Forest use the Vampirism name and some features. NOTE: Some mods may spawn their terrain decoration features like trees by themselves, like Biomes O'Plenty does. Others will not, that's why we need to use a biome from TD as a template with premade trees, etc. If you want to change some terrain features, you can use another TD biome, e.g. Old Coniferous Forest or another. Decoration of terrain features can be changed manually in the biome .bc file, info about that can be found on the OTG wiki. This will spawn such pretty guys in our forest: Now all mobs from Vampirism are shown with OTG command /otg biome -m: That's may be enough for some mods. But, Vampirism surprises us: vampires in the Vampire Forest need a special block, Cursed Earth, as a surface block (instead of grass) to spawn. To adjust that, we'll need to change some lines in the Vampire Forest.bc again: And adjust trees in the biome resources section: Unfortunately, this leads to only small vanilla oak in our forest, as it was designed by the mod author. But now vampires spawn correctly. We can try to add Cursed Earth to the permitted blocks to TD forest
Zrzuty ekranu z modów
Pobierz Traveler's Dream
Nazwa pliku | Ładowarka modowa | Wersja Minecraft | |
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Traveler'sDream-Compact-1.12.2-v1.2.jar | Forge | 1.12.2 |